123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109 |
- """Database module"""
- from datetime import datetime
- from app import Session
- from app.models import State, Player, StateRegion, \
- PlayerLocation, PlayerResidency, StateWorkPermit
- def get_state_regions(state_id):
- """Get regions from state"""
- session = Session()
- state = session.query(State).get(state_id)
- regions = state.regions.filter(StateRegion.until_date_time == None).all()
- session.close()
- return regions
- def save_citizens(region_id, citizens):
- """Save citizens to database"""
- session = Session()
- player_ids = []
- for player_dict in citizens:
- player = session.query(Player).get(player_dict['id'])
- if player is None:
- player = save_player(session, player_dict)
- player_ids.append(player.id)
- last_region = player.locations.first()
- if not last_region or last_region.id != region_id:
- player_location = PlayerLocation()
- player_location.player_id = player.id
- player_location.region_id = region_id
- player_location.from_date_time = datetime.now()
- session.add(player_location)
- session.commit()
- current_citizens = session.query(PlayerLocation) \
- .filter(PlayerLocation.region_id == region_id) \
- .filter(PlayerLocation.until_date_time == None).all()
- print(player_ids)
- for current_citizen in current_citizens:
- if current_citizen.player_id not in player_ids:
- current_citizen.until_date_time = datetime.now()
- session.commit()
- session.close()
- def save_residents(region_id, residents):
- """Save residents to database"""
- session = Session()
- player_ids = []
- for player_dict in residents:
- player = session.query(Player).get(player_dict['id'])
- if player is None:
- player = save_player(session, player_dict)
- player_ids.append(player.id)
- last_residency = player.residencies.first()
- if not last_residency or last_residency.id != region_id:
- player_location = PlayerResidency()
- player_location.player_id = player.id
- player_location.region_id = region_id
- player_location.from_date_time = datetime.now()
- session.add(player_location)
- session.commit()
- current_residents = session.query(PlayerResidency) \
- .filter(PlayerResidency.region_id == region_id) \
- .filter(PlayerResidency.until_date_time == None).all()
- for current_resident in current_residents:
- if current_resident.player_id not in player_ids:
- current_resident.until_date_time = datetime.now()
- session.commit()
- session.close()
- def save_work_permits(state_id, work_permits):
- """Save residents to database"""
- session = Session()
- player_ids = []
- for player_dict in work_permits:
- player = session.query(Player).get(player_dict['id'])
- if player is None:
- player = save_player(session, player_dict)
- player_ids.append(player.id)
- last_work_permit = player.state_work_permits.first()
- if not last_work_permit or last_work_permit.id != state_id:
- state_work_permit = StateWorkPermit()
- state_work_permit.player_id = player.id
- state_work_permit.state_id = state_id
- state_work_permit.from_date_time = player_dict['from']
- session.add(state_work_permit)
- session.commit()
- current_work_permits = session.query(StateWorkPermit) \
- .filter(StateWorkPermit.state_id == state_id) \
- .filter(StateWorkPermit.until_date_time == None).all()
- for current_work_permit in current_work_permits:
- if current_work_permit.player_id not in player_ids:
- current_work_permit.until_date_time = datetime.now()
- session.commit()
- session.close()
- def save_player(session, player_dict):
- """Save player to database"""
- player = Player()
- player.id = player_dict['id']
- player.name = player_dict['name']
- player.nation = player_dict['nation']
- if 'registration_date' in player_dict:
- player.registration_date = player_dict['registration_date']
- session.add(player)
- session.commit()
- return player
|